Web3 firm sees future where gamers rent out their in-game assets for crypto

Imagine a future where a player is able to rent an in-game item via blockchain, giving them tools to pass a difficult level, or borrow an NFT that gives them the ability to try a new game on their wishlist.

Such a feature is one that Polemos co-founder Richard McLaren is hoping will one day become the norm, along with an economy where players rent out their in-game assets for a fee.

In an interview with Cointelegraph, McLaren announced a new partnership between his gaming infrastructure service Polemos and fantasy battle game Illuvium, a move he said would help break down barriers for players looking to get started on Illiviumโ€™s platform.

โ€œIt just represents a much easier entry point for players financially, and widens the base of people who would be prepared to play those games,โ€ McLaren said.

A key pain point for blockchain games is that they often require players to front up significant sums of capital just to get started. Instead, newbies can rent an NFT for a few days and dip their toes in the water more easily, McLaren explained.

โ€œWe think that not only will it increase sales, but itโ€™s only increasing your ability to attract players because they can check things out. Players who have these massive inventories, who put the time into your game, have a reason to stick around, which increases retention and player base.โ€

Polemosโ€™ non-collateralized NFT lending protocol, dubbed โ€œThe Armoryโ€, utilizes a pay-up-front model so players donโ€™t even need to put down collateral to rent the in-game assets.

โ€œYou don’t have to cover the value of the asset because we’re confident the technology prevents you from damaging that in any way. So it opens up this as non-collateralized lending to a much wider audience of people who don’t have the capital to put down to secure an asset.โ€

While game asset NFT lending might seem like a niche market, McLaren predicts the total market size for game asset lending could be grow to somewhere between 30% and 40% of the roughly $2.3 billion that invested in NFT gaming in 2023.

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โ€œThe reason for that is, rental is really part of your marketing expense as a game studio. So it’s it’s money paid by players that you don’t receive unless they’re your assets, but they’re paid to other asset holders, which provides a reason for players to play your game,โ€ he said.

โ€œYou have major IP and major studios getting into ownership โ€” maybe not blockchain โ€” but definitely into ownership as a mechanic, and renting is a way of making ownership more engaging and more real for a player who is already invested in a game.โ€

The rental model also offers long-time players with a warchest of in-game assets and game studios the ability to earn income on unused assets.

โ€œYou can receive some passive income โ€” maybe not life changing income โ€” but passive income from those assets, which is a very positive retention mechanic for staying engaged in the game, which we think the gamers will get very heavily involved in.โ€

As to why game studios would choose to go with his company instead of simply creating their own โ€œwalled gardenโ€ lending service, McLaren said that decentralized public infrastructure removes the need for relying on game studios.

โ€œThe concept of player ownership in general relies on public infrastructure. A big part of itsโ€™ appeal is you’re not dependent on the game studio being around forever,โ€ McLaren said. โ€œSo the argument for having lending as a third party marketplace is very similar to having NFTs in general.โ€

Additionally, McLaren shared that Polemos was currently closing its strategic pre-sale for a native token due to be launched midway through 2024.

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